Last night, Comcast cable modem was having DNS problems for the 2nd time in the past week.
People recommend setting your secondary DNS server to on your router.

After spending more time with the Sony PSP to see how it handles day-to-day,
I’m reasonably happy with it. It is known to have a big drawback in the load time between levels.
However, in Untold Legends, which I’ve been playing, you can just shut the thing off
and next time you turn it on, you’ll be right where you were before you shut it off. I think
this is called sleep mode. This feature single-handedly saves the portable nature of the machine.
And when you do get to the long inter-level loads, you’re probably already used to these load times
from the PS2 or even the PC. Incidentally, here is a website
with a few example video files if you have a large,
(expensive, proprietary)
memory card on your PSP. I’m not sure, but this seems to be just about the most expensive
type of memory in existence right now. It’s even more expensive than that fancy DDR2 system RAM.
Seems like Sony got all cocky with the PS2 because they actually won a hardware battle so now they think they can finally control all hardware markets
as they’ve wanted to since beta videocassettes.

I often use flasm (a Flash disassembler) to look inside Flash (.swf) files to figure out where they put things. Save the .swf
file and run
flasm whatever.swf

and it generates a .flm text file. Open this file in your text editor. Sometimes,
they will put media file URLs in .xml files. Search for mp3 or xml in this .flm file.
For example, you might find ‘audio/data_audio.xml’ Then you’d open up
http://whatever.com/audio/data_audio.xml to see where they put the audio media files.

I heard a song by The Tears. I thought, “That sounds like Suede.” Same singer, I guess.

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