I left an animation rendering in Blender on my computer for the last three days.
Kiernan suggests that I use image mapping instead of reflections with ray tracing to
cut down my rendering time. I hope Blender adds built-in network rendering soon.
I suppose, in thinking about
division by zero,
you come across the question,
what is infinity times zero? An interesting question to think about.
As I understand it, division by zero really is undefined (as your calculator says).
That’s why it’s so puzzling to think about.